Categories
Arduino Projects Swift

The start of a project: SafeEject

The time has come: My 2009 Mac Pro has been retired and replaced with a 2016 MacBook Pro. Not only has the temperature in my home office dropped about 4°F, but I can now run the latest macOS, Xcode, and Docker, which I need for work (for that money stuff). I held on to the Mac Pro as long as I could, though, and I can confidently say that the “cheese grater” desktop is the best machine I’ve ever purchased.

A new setup presents new challenges. One issue I’ve found is switching states between “docked” and “undocked”. I put this in quotes since Apple doesn’t have a true docking station solution. Because of this it’s way too easy to rip out the USB connectors when “undocking”, which could lead to a dirty removal of a volume (e.g. something hasn’t been flushed out of cache to the actual hardware yet and data is corrupted / lost). Since I have a Time Machine drive connected at my desk, this can happen if I don’t remember to eject it from Finder.

I think this process would be easier with an external button to do the work for me before disconnecting the laptop. Currently in the hack phase, I’ve wired up an Arduino with an RGB pushbutton that communicates to a macOS app. When it’s time to undock I simply press the button to unmount all volumes and get visual feedback that it’s safe to pull the plugs…

 

https://github.com/twstokes/safe-eject

Categories
Coding

Importing Apple Health Data into InfluxDB

This past weekend I (finally) set up Grafana to visualize information about my machines with the usual stats like CPU usage, memory utilization, network throughput, etc. After reading up on how simple it was to add time-series data to InfluxDB, I pondered how nice it would be to also have my Apple Health data.

I wrote some Python to take the massive file that Apple lets you export (in a clunky, manual operation at the moment) and pull it into InfluxDB so that Grafana could visualize it. Check it out!

View on GitHub

Categories
Coding News

Herp Derp is open source!

finally got around to putting Herp Derp’s (tiny) source code out there. I also removed the jQuery dependency because that was overkill. Version 1.6 has been released for Chrome and Firefox.

Check it out on GitHub and roll your own!

Categories
Coding Projects

Wireless garage door opener v2

“Because my garage door doesn’t need an operating system”

img_9676

I admit – I went a little overkill with the Raspberry Pi garage door opener. A machine so complex was being used to do something so simple: Perform a button press. Why did it need graphics capabilities? A multicore processor? Cron jobs? It didn’t.

Enter the Adafruit Feather HUZZAH ESP8266. All the right junk in all the right places. A simple HTTP request to the Feather, and we’re good to go.

With the recent release of iOS 10 I took it a step further. Could I get this thing to work with Siri? As it turns out, it’s really not that hard:

Check out the code on GitHub

Categories
Projects Raspberry Pi

Raspberry Pi, touch screen, and a bluetooth speaker

A really simple project that delivers!

Includes:

The only ‘gotcha’ I came across was when sending audio to the Bluetooth speaker, the emulator I was using (snes9x, the default) got super choppy. This was resolved by adding pisnes as an emulator to EmulationStation and using it instead.

 

Categories
News

Certbot makes SSL certs laughably easy

SSL is in the house! Certbot makes it trivial: https://certbot.eff.org/

Categories
Scripts

I bookmark. A lot.

I’ve been working on a Python script to help me parse (and make sense) of all the bookmarks I consume on a daily basis. I was interested in just how many I accumulate daily, monthly, and yearly. It turns out, a lot.Output

Categories
Arduino Coding Projects Scripts Video

Destroying the web with a plasma ball

I plan to do a more thorough write-up on my plasma-ball project, but for now here’s the video, some pictures, and a link to the repo.

Github: https://github.com/twstokes/arduino-plasma-ball

It made Boing Boing – woot!

Categories
Coding

3D Touch force values in Swift

We’re going to see really cool stuff from this. I was curious if 3D Touch in the new iOS devices provided continuous values, or a few discreet ones (light press, semi press, hard press).

Excitingly, you get a nice float back.

Who’s going to be the first to react to users squeezing their phones in a rage? #canfinallyhitstuffharder

Force touch


import UIKit

class ViewController: UIViewController {

    //@IBOutlet weak var buttonOutlet: UIButton!
    
    override func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view, typically from a nib.
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }
    
    override func touchesMoved(touches: Set, withEvent event: UIEvent?) {
        let touch = touches.first!
        let force = touch.force.description
        print(force)
    }

}
Categories
Projects Raspberry Pi

Raspberry Pi Touchscreen LEGO Stand

I recently acquired a couple of the awesome 7″ Raspberry Pi touch screens. They’re great except for one thing – how the heck do you hold it up out of the box?

Some third party manufacturers are selling stands, but can dirt-cheap LEGOs accomplish the same thing? Of course. I cooked this up in a few minutes. Three points support the screen perfectly, and a piece is added behind the USB ports to minimize sliding (though that hasn’t been an issue at all).

A downside to this design is that two USB ports are blocked on this model, but you may not need them at all as in my case.